2D Platformer Final
Added features:
-Created a physics tilemap layer to allow players to freely walk through certain objects. (Water)
-Added animated lava sprite (the full sprite is visible in the screenshots, but for some reason, it didn't map to the tiles correctly, so it was not used. It would have behaved similarly to acid).
-Added level 2 with moving platforms and expanding on base mechanics
-Added 3 additional levels each focusing on a specific mechanic. Level 3 has points and keycards hidden in water and acid. Level 4 requires the player to get creative with the behavior of the double jump mechanic. Level 5 combines various aspects of previous levels.